We are seeking a Lighting Artist to work on a triple-A project, where you'll assist the team and work side-by-side with fellow artists on a globally acclaimed game in a realistic setting.

Lighting Artist
We are seeking a Lighting Artist to work on a triple-A project, where you'll assist the team and work side-by-side with fellow artists on a globally acclaimed game in a realistic setting.
Full-time
1+ year of experience
Lightning Department
Responsibilities:
  • Handle game lighting: ensure lighting performance and optimization.
  • Adjust the technical pipeline/setup based on project specifics.
  • Think through the environment in terms of aesthetics and gameplay.
Desirable Skills:
  • Professional experience in the game industry — lighting-specific experience is a plus, but not required.
  • Experience with 3D modeling.
  • Experience working with light in a cinematic or live-action production environment.
What we offer:
  • Possibility of registration in different jurisdictions.
  • Flexible start to the working day.
  • Remote and hybrid working options.
  • Healthcare in Armenia, insurance for remote workers.
  • Full compensation for vacation and sick leave.
  • Comfortable office in Yerevan.
  • Financial support during significant life events.
Requirements:
  • Deep knowledge of lighting workflows in games, including their technical trade-offs and hardware limitations.
  • Excellent visual judgment and advanced knowledge of color and lighting dynamics.
  • Familiarity with core rendering concepts such as lightmaps, GI, and light probes within a typical game pipeline.
  • Ability to source, analyze, and apply visual references effectively.
  • A growth mindset — always open to mastering new software and absorbing knowledge from neighboring gamedev areas.
  • Excellent communication and interpersonal skills, with a genuine desire to work as part of a team.
  • Passionate about game creation and committed to delivering high-quality visual experiences.
Join our team
If you would like to work with us fill
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