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ENTANGLED is a full-cycle game art and co-development partner trusted by global developers and publishers. We help studios scale production with high-quality art, technical expertise, and seamless pipeline integration from early concepts to final in-engine delivery.

External
Development Studio

Meet us at the 2026 conferences:
  • GDS — Philippines, Feb 3–5
  • GDC — San Francisco, Mar 9–13
  • ChinaJoy — Shanghai, July 31–Aug 3
  • Gamescom Dev — Cologne, Aug 23–25
  • XDS — Vancouver, Sept 8–11

Conferences 2026

We are open for new projects.
Want to create worlds players can’t wait to explore? Our concept artists bring your vision to life in stunning environments.

Environment Concept Artists

Five key reasons why external development helps studios create games faster, smarter, and with higher visual quality.

The Power of External Development

Entangled Studio delivers high-end VFX and game animation through a dedicated cross-disciplinary team combining artistic vision, technical expertise, and production-ready pipelines.

Our VFX & Animation Department

Entangled Studio is a proud sponsor of XDS Spark, a B2B platform that is aiming to connect Buyers with Service Providers.

XDS Spark Partnership

300+

60+

82%

specialists ready to scale your production

global game titles delivered

repeat partnerships

care about our partners and their games

Selected Works

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We have established expertise in full cycle art service from very rough stages to the in-build testing, and keep working for our partners.

Here’s a brief overview of what we get up to, please do get in touch if you’d like to learn more.

Our Services

Our full-cycle 3D Character Art pipeline covers everything from high-poly sculpting and retopology to UV mapping, texturing, grooming, and engine-ready optimization.

3D Characters
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The Environment Team is responsible for creating the content that brings the game world to life — from large modular architecture and props to rocks, biomes, and materials.

3D Environment & Props
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The Foliage Team creates and configures vegetation assets for the game world — including trees, shrubs, grass, moss, and other plant types. Our focus is on ensuring that assets look natural and visually compelling, integrate seamlessly into the project’s art direction, and meet technical and optimization requirements.

3D Foliage
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Our Hard Surface expertise includes SubD and CAD modeling, modern and sci-fi weapon production, civilian and military vehicles, as well as modular kits development. We also create vehicle and weapon skins — from simple repaints to large-scale geometry modifications.

3D Weapons & Vehicles
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Our Concept Art service covers the full creative pipeline — from early exploration and visual development to polished production-ready concepts that guide 3D modeling and in-engine implementation.

2D / Concept Art
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The Level Art department is responsible for creating visually compelling game maps, integrating narrative and artistic direction to shape the overall player experience.

Level Art
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We know how to tell your story with the help of believable animation and breathtaking visual effects.

Animation / VFX
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The Tech Art team bridges art and engineering by building tools, streamlining workflows, and solving technical challenges during development.

Tech Art
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Depending on the specific needs of your projects and the development process you follow, we offer the various types of QA testing during the whole development of the game.

Quality Assurance
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Our Works

Every project is different — our approach stays flexible, scalable, and production-ready.
MOI 3d
Speedtree
Metahuman
Marvelous Designer
GAEA
Nanite
Autodesk fusion 360
Autodesk Motionbuilder
Houdini 3D animation tools
Unity
Unreal engine
WorldMachine

We work with all standard pipelines and additionally explore the newest software.

Engines & Tools

Looking for a long-term partner who works as an extension of your team?

F.A.Q.

What experience do you have?

We provide full-cycle art and tech services for games, from 2D and 3D art and animation to tech art, VFX, and QA.
Our team creates beautiful, well-optimized game art for some of the world’s best-selling titles and has experience working with many different pipelines.
We help our partners avoid scaling challenges so their internal teams can stay focused on the project.

How do you ensure quality control?

Quality is built into every stage of our pipeline. All assets go through internal reviews, peer feedback, and project lead checks. We combine discipline leads with dedicated QA processes to make sure deliverables match both artistic vision and technical requirements.

Do you have experience working with NDA / sensitive IP?

Yes. We have extensive experience working under strict NDAs and with sensitive IP from major publishers. Data security, confidentiality, and compliance with partner requirements are an integral part of our workflow.

At what stage of development can you join a project?

We can support projects at any stage. At the early phase, when art style and pipelines are still being defined, we share our expertise to help shape workflows and establish production pipelines.
During full production or LiveOps, we adapt to existing styles and technical frameworks, ensuring seamless integration without disrupting established processes.

How do you start a project?

Here’s a step by step description of the workflow: first, we sign an NDA and collect info about your project, we’ll schedule an intro call, prepare a tailored proposal, run a test task if needed, confirm the plan, and begin work together, as your production partner.

What is your team structure on a project?

The exact team setup depends on the project’s scale and the partner’s needs, but we typically follow a structured approach.
A standard project team includes a Project Manager, Department Lead, Team Lead, and Artists with additional members joining larger teams to help maintain quality standards and ensure smooth collaboration.
Each role has clear responsibilities, from big-picture planning and art direction to day-to-day reviews and team productivity, ensuring both creative quality and efficient delivery.