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Tech Art:
Ready Co-dev Solutions

We will develop any product you need to get the job done!

Helps to streamline asset exchange processes between the Art team and partners.

  • Asset collection according to specific guidelines
  • Asset packaging into archives
  • Archives naming

QuickSubmit

Automatically verifies 3D scenes and geometry. Allows easy customization for different requirements.

  • Simple to complex custom filters
  • Editable presets
  • Detailed reports
  • Data collection
  • Automatic bug-fixing
  • Batch export

Squid Validator

Toolkit

  • Automatic toolset updates
  • Quick installation of scripts, brushes and plugins
  • Asset database with convenient access

This multifunctional platform provides access to the existing catalog of assets and scripts within the studio.

  • Easy file management
  • Routine tasks optimization

Designed for Artists and Team Leads to optimize their interaction with Perforce.

PACKER

Our tools

Designed for artists, and helps to speed up manual LOD geometry creation.

It’s especially useful in cases when it is crucial to maintain the original shading.

Flash LOD

Enables the transfer of custom geometry objects (decals) from 3dsMax to Unreal Engine.

  • Decals automatic transfer
  • Quick materials reassignment to decals
  • Decal offset tweaking

Decal transfer

Do you still spend a lot of time on broken solutions?
Contact us and we will help you optimize and speed up your work.

We create, test, and optimize workflows to ensure efficiency and scalability.

Building, Testing, and Optimizing Technical Pipelines

We work with game engines like Unreal Engine, Unity, and proprietary engines to develop prototypes and tools that streamline production.

Prototyping and Tool Development in Engines

We ensure that assets meet performance standards and resolve any technical issues that arise.

Asset Performance and Validation Support

We handle the creation and optimization of shaders to enhance visual quality and performance.

Shader Development

Our services

We develop various scripts and tools, from desktop applications to scripts for popular DCC packages like Maya, 3ds Max, Blender.

Creating Scripts and Tools

What is the process?

Share your problem with us

1

2

We will find suitable solution

Develop your product

3

Help your team to implement

4

unity
ironsource
android studio
unreal engine
teamcity
testrail
jenkins
autodesk maya
tapjoy

Our expertise in tools and platforms

3D concept art

To learn more about us, request personalized portfolio, or just have a chat, feel free to contact us via the form.

Contact us

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