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How Our QA Team Helped Build Squid Validator

Cases
Our QA team is always ready for challenges — and their expertise proved crucial when working side by side with our TechArt team on Squid Validator, a tool designed to optimize asset validation for 3D artists.

Here’s a look at how QA made a measurable impact:

  • 73+ issues identified and fixed across multiple testing iterations. With every cycle, the number of new issues decreased — reaching zero by the final release.
  • 12 software versions covered (3ds Max, Maya, and Blender) to ensure stable cross-platform support.
  • 257+ test cases created and expanded as the Validator evolved, including:
  • 89 for general checks across all software
  • 18 checklist items for the Validator Builder
  • 23 for licensing
  • CI/CD pipelines configured, saving 10–15% of feature development time.
  • Analytics maintained, ensuring clean and structured usage data for the Validator.
  • Website functionality tested, with most features covered by automated checks.

Thanks to the QA team’s efforts, Squid Validator now runs smoothly without critical or visible bugs, supporting both our studio and external teams in streamlining asset workflows.

Got a project that needs QA done right? Let’s talk: https://entgld.com/services/quality-assurance