QA THAT SAVES
YOU TIME & MONEY
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Our QA team doesn’t just test games — we live them. We understand how bugs impact player experience and revenue.
Faster release
Minimize bugs
More savings
Missed deadlines, negative reviews,
and costly post-launch fixes?
With us, your game will launch on time — and in top shape.
Launch delays due to unexpected bugs?
Negative reviews from disappointed players?
Security concerns around outsourcing?
We streamline your QA process to keep development on track.
We detect critical issues before they ever reach your audience.
We ensure enterprise-grade data protection at every stage.
Bugs Cost You Players.
Players Cost You Revenue.
Why Choose Us
Bugs = Lost Revenue
We know that critical bugs are hard and costly to fix late in development. That’s why our service helps identify them at the earliest stages.
Our lead specialists are ISTQB-certified and bring proven QA excellence.
Deep QA Expertise
Gamers Who Test
Our testers are passionate gamers who understand gameplay mechanics and user experience.
Top-Tier Security
Your data is protected according to the highest industry standards.
Scalability & Flexibility
Need to scale quickly? We adapt to the size and pace of your project.
  • Functional Testing
  • Gray and Black Box Testing
  • Scripted and Exploratory Testing
  • Regression Testing
  • Smoke Testing
  • Load and Stress Testing
  • Installation/Implementation Testing
Manual Testing
Compliance Testing
Cross-Platform and Compatibility Testing
Performance Testing
Tools Testing
Test Documentation
Dev QA
Manual Testing
Testing of Design and Documentation
From Early Builds to Post-Launch We’ve Got You Covered
Working with technical documentation, analyzing requirements, pointing out the connection at an early stage —this is our unique offer.
Testing of Design and Documentation
Compliance Testing
Cross-Platform and Compatibility Testing
Performance Testing
Tools Testing
Test Documentation
Dev QA
Manual Testing
Testing of Design and Documentation
From Early Builds to Post-Launch We’ve Got You Covered
Passing compliance testing on the first try is critical in game development, especially when submitting to Sony, Microsoft, Nintendo, Apple, or Google. Failed submissions can delay releases and impact publisher trust.
Compliance Testing
From Early Builds to Post-Launch We’ve Got You Covered
Testing of Design and Documentation
Manual Testing
Dev QA
Test Documentation
Tools Testing
Performance Testing
Cross-Platform and Compatibility Testing
Compliance Testing
From Early Builds to Post-Launch We’ve Got You Covered
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Cross-Platform and Compatibility Testing
Testing of Design and Documentation
Manual Testing
Dev QA
Test Documentation
Tools Testing
Performance Testing
Cross-Platform and Compatibility Testing
Compliance Testing
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Performance Testing
From Early Builds to Post-Launch We’ve Got You Covered
Testing of Design and Documentation
Manual Testing
Dev QA
Test Documentation
Tools Testing
Performance Testing
Cross-Platform and Compatibility Testing
Compliance Testing
Maecenas at massa quam. Vivamus malesuada arcu nibh, Donec sit amet ipsum quis dolor fringilla gravida eu vel felis.
Tools Testing
From Early Builds to Post-Launch We’ve Got You Covered
Testing of Design and Documentation
Manual Testing
Dev QA
Test Documentation
Tools Testing
Performance Testing
Cross-Platform and Compatibility Testing
Compliance Testing
We can prepare test documentation from scratch as well as analyze and review your existing documentation and update it.
Test Documentation
From Early Builds to Post-Launch We’ve Got You Covered
Testing of Design and Documentation
Manual Testing
Dev QA
Test Documentation
Tools Testing
Performance Testing
Cross-Platform and Compatibility Testing
Compliance Testing
Maecenas at massa quam. Vivamus malesuada arcu nibh, id porta magna fringilla non.
Dev QA
From Early Builds to Post-Launch We’ve Got You Covered
Testing of Design and Documentation
Manual Testing
Dev QA
Test Documentation
Tools Testing
Performance Testing
Cross-Platform and Compatibility Testing
Compliance Testing
QA involvement occurs at every stage of development
Idea
Involvement in requirements analysis, identifying potential risks and issues.
Performing all required types of testing. Reporting test results. Verifying defect fixes.
Conducting regression testing. Running playtests. Reporting test results. Verifying defect fixes.
Continued efforts on game optimization.
Conducting acceptance testing. Participation in pre-release preparations. Involvement in the release process.
Processing player feedback. Monitoring game performance. Participation in hotfix and patch development.
Reviewing for completeness and clarity, identifying
Running initial test rounds in close collaboration with developers. Supporting CI/CD setup for delivering builds across environments.
Reviewing the Game Design Document (GDD) for completeness, clarity, and internal consistency. Defining the test strategy. Preparing test documentation.
Requirements analysis
Design Phase
Development
Testing Phase
Optimization
Pre-launch
QC
Playtests
Release
Support
Our expertise 
in platforms
Our expertise in tools
DOWNLOAD
Learn more about our expertise and experience in presentations
We collaborate with industry leaders
ENTANGLED External Development Studio

A cool company with a large portfolio that meets all market requirements, both technical and artistic. For several years in the industry we have managed to work with a lot of companies of the highest level.
Compliance
testing
Testing and IP
requirements
Our Cases
Testing of
achievements
Case study 1
Case study 2
Case study 3
Development teams face a huge challenge to meet not only internal quality standards but also platform-specific requirements. Each platform (like Microsoft, Sony, or Nintendo) has its own specific requests. Compliance Testing ensures games meet these standards without any rework and recertification.
QA testing can play a crucial role in catching potential copyright issues early, preventing costly rework and legal complications later in development. Even with thorough legal checking during pre-production, unexpected copyright violations can arise.
This solution ensured compliance with Sony’s requirements and prevented potential delays in the game’s certification process.
About compliance testing
While working on one of the games, our QA team was tasked with checking the product for compliance with platform requirements.
Among other things, our QA team quickly discovered a barely noticeable bug that was critical for successfully passing certification and would have prevented the game from passing on the first attempt.
Making changes to the illustration at this stage was significantly less expensive than re-certifying the entire product.
1
2
3
Detected bug
Process
The developers had added an illustration of a gamepad to the settings menu, which had been slightly altered artistically. However, even such subtle changes were a violation of the platform's requirements, something our QA team knew from their experience of working on other projects.
Each platform manufacturer has its own standards, alongside the development team’s internal quality requirements. To meet these, platform owners conduct compliance testing.

If the game fails such a check, it is returned for revision until all identified issues are addressed. Afterward, the game must undergo certification again, with a recheck of all requirements, regardless of whether they were previously passed or not.
About testing and IP requirements
During the initial checks, the QA team identified that the use of the Eiffel Tower’s image violated copyright laws related to its illumination. The QA team filed a bug report on the issue and informed the project producer.
After discussion, the development team, in collaboration with legal advisors, found a way to keep the Eiffel Tower in the background without infringing on copyright.
Addressing this issue during the development stage, when the first checks were conducted on the build, was far less costly than correcting it at a later stage, when the violation might have been flagged by the company’s legal team.
1
2
3
Detected bug
Process
During QA testing, we discovered a copyright issue with a background image: an illuminated Eiffel Tower. While the developers intended to use the image for visual enhancement, it violated copyright regulations regarding the use of the tower's lighting scheme.
During the creation of a computer game, the development team often encounters situations where an image, concept, or audio may infringe on copyright. Even though the team responsible for the legal aspects of the process monitors potential issues from the pre-production stage, sometimes something can still slip through and end up in the game.
About testing of achievements
The QA team reported this issue to the developers in a bug report and emphasized its importance during the daily project meeting.
The trophy was then moved from the "Platinum" category to the correct category.
1
2
Detected bug
Process
During Compliance Testing for a game on the Sony platform, we discovered a critical error. An achievement intended for a mini-game was incorrectly classified as a Platinum achievement.
We have also encountered situations where a game could fail certification due to incorrectly added achievements or trophies.


Whether you are launching a new project or optimizing an existing one, our QA team is ready to assist you
F.A.Q.
I use a proprietary engine. Do I need to give access to it?
No. Squid Validator doesn’t require engine integration. We provide full documentation so your team can set it up on your own servers — no need to share access or confidential data.
Which programs are supported?
Currently supported: Maya, Blender, and 3ds Max.
How many checks can I include in one checklist?
You can include an unlimited number of checks in a checklist. The validator supports over 90 different validation criteria.
How do I install the tool?
• Download the installer from link to the site.
• Run the .exe file to install it on your PC. You can follow the installation guide: link to our documentation.
• Open the application. Enter the license code you received by email in the appropriate field to activate the license.
• Configure it to suit your workflow — and you're ready to go!

Let’s discuss
your project
To learn more about us, request personalized portfolio, or just have a chat, feel free to contact us via the form or email us at hi@entgld.com
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