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Precision, Artistry, and Creativity in Game VFX
Our VFX resonate visually, perform flawlessly, and elevate the experience of modern games — all built by a unified team of VFX artists, tech artists, and engineers.
our vfx capabilities
We breathe life into
We are strong in
Gameplay and interaction effects
Environmental and atmospheric effects
Real-time solution for destructible objects
Character and mtx effects
In Game Cinematic effects
Creating particles and shader effects
Creating all the necessary resources for particles
Simulation and baking of pyro/fluid effects
Development of scriptable systems
Placing and setup at the scene
Gameplay and interaction effects
Environmental and atmospheric effects
Real-time solution for destructible objects
Character and mtx effects
In Game Cinematic effects
Pre-render (pyro/fluid) effects
Game VFX Built for Scale and Performance
Why Choose Us
A Unified, Cross-Disciplinary VFX Team
AAA-Quality VFX Without Building an Internal Department
Rare Talent Blending Artistry and Technical Mastery
A Long-Term Strategic Partnership, Not Outsourcing
Our VFX artists, tech artists, and animators work as one team, ensuring consistency, technical accuracy, and smooth engine integration.
You get production-tested, cinematic-quality effects that match global studio standards without the overhead of growing a full in-house VFX division.
Our specialists excel in shaders, simulations, and composition equally—creating effects that are visually refined and technically optimized.
We integrate into your tools, pipelines, and workflows. Our team grows with your processes, becoming a reliable extension of your studio.
We dive into your tools, pipelines, and engines — cultivating specialists who are unlikely to exist on the open market. They grow within your processes, adopting your culture and standards
Tools & Technologies
Software
Engines
Unity: Shuriken, Amplify Shader Editor/HLSL, Shader Graph, VFX Graph, C#
Proprietary Engines and Tools
Niagara, Chaos, Material Editor/HLSL, Blueprint
Pipeline & Process
Pre-production Alignment
Production & Integration
Polishing
Delivery
Prototyping
Style study, technical constraints, art direction alignment.
Full effect creation, engine implementation, cross-team alignment.
Platform-specific tuning, shader refinement, memory/perf checks.
Submit via the client’s Version Control Systems (Perforce, Git, or SVN)
Quick iterations, shape exploration, shader tests.
Showreel
Looking to enhance your game with reliable VFX?
Let’s discuss your needs and explore how our team can support your vision

F.A.Q.

When should we bring your QA team into the project?

The earlier, the better.
We can integrate from pre-production to help prevent critical issues before they become expensive bugs. But we’re also flexible — we’ll join at any stage and adapt quickly to your pipeline.

Why outsource QA instead of handling it in-house?

Outsourcing QA saves you time, reduces costs, and unlocks deep expertise.
You gain access to a team that combines developer-level production knowledge with a player’s eye for detail — without the overhead of hiring, onboarding, or managing additional staff. Our external view often reveals gameplay or UX issues internal teams miss due to tunnel vision.

Trusted by top teams across the industry

ENTANGLED is an external development studio specializing in high-end content for the world’s best-selling games, providing industry-grade VFX complemented by TechArt and QA expertise to ensure clean integration and consistently reliable performance in engine.

external development studio at XDS
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